Avoid being caught by security guards while attempting to steal priceless treasures from a museum. Will you be able to avoid capture and escape with the treasure or will you get caught and regret making thievery your career?


  • Timothy J - Design, Programming, Team Leader
  • Chaki - 3D modeling, animation
  • Evelyn - Sound design
  • Haiyoooo - FX, Shader, Lighting, 2D art, UI
StatusIn development
PlatformsWindows, HTML5
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsTimothyJ, Chaki Behappy, Lightyxdd, Haiyoooo | Artist
Made withUnity


Museum Heist.zip 73 MB


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Cool idea, and nice art style! 

A few suggestions:

1. The movement seems a bit "slidey."
2. Music is way too loud.
3. Bug at the character selection where neither character shows by default, and music doesn't start until you click one. 
4. More contrast between light and dark would really spice up the environment.

Hi DannyJay!

Thanks for the feedback just a few questions for what you found.

1, Is there a specific area where the sliding occurred? Or is it just the general speed of the animations compared to the actual movement speed?

2, Are there specific scenes where the music is too loud?

3, Thanks for letting me know about a character not being selected by default I completely overlooked that. For the music is there just a delay or does it just not play at all?

4, Is the lighting issue with the entire scene or one specific spot?